XR Funding Tracker

Every funding round and acquisition in AR, VR & spatial computing — from the Oculus era to today.

The Reality Atlas XR Funding Tracker documents every major funding round and acquisition in augmented reality, virtual reality, mixed reality, and spatial computing — from early Oculus seed rounds to billion-dollar Meta acquisitions. Filter by round type (Seed, Series A–D, IPO, Acquisition), category, and year to explore how capital has flowed through the XR industry.

Total Funding Tracked

$100.6B

Total Deals

179

Acquisitions

46

179 of 179 deals

Source
Sep 11, 2025

VITURE

San Francisco-based XR glasses company raised Series B to support global expansion of its consumer XR glasses lineup.

Series B$100M
Jan 15, 2025

XPANCEO

Dubai-based smart contact lens XR startup raised the largest single AR round in history to develop all-in-one XR contact lenses.

Series A$250M
Dec 31, 2024

Meta Reality Labs

Meta Reality Labs posted ~$18B in operating losses for 2024, representing the world's largest annual XR R&D investment in headsets, optics, and spatial computing.

Grant$18.0B
Nov 1, 2024

Varjo

Finnish enterprise VR/XR headset maker raised Series D to continue its dominance in professional simulation and training markets.

Series D+$40M
Aug 13, 2024

ArborXR

Enterprise XR device management platform raised Series A to develop and scale its management platform for AR and VR devices.

Series A$12M
Jun 1, 2024

Meta (Defense XR)

Meta partnered with Anduril Industries on a $100M US defense XR deployment program, expanding military applications of Meta Quest hardware.

Grant$100M
Feb 1, 2024

Augmedics

Augmedics makes HUD-based AR systems for spinal surgery, enabling surgeons to see through patients during procedures.

Series D+$83M
Jan 1, 2024

Rokid

Chinese AR glasses maker Rokid raised $70M, the largest AR-related round in the first half of 2024.

Series D+$70M
Dec 31, 2023

Meta Reality Labs

Meta Reality Labs recorded $16.12B in operating losses for 2023, funding Quest 3, Ray-Ban Meta glasses, and next-gen optics research.

Grant$16.1B
Sep 28, 2023

Transfr

VR platform for workforce training and career development raised Series C to expand its vocational training offering.

Series C$40M
Sep 1, 2023

XREAL

XREAL (formerly Nreal) raised $60M in additional strategic funding bringing total raised to over $300M to expand its AR glasses lineup.

Series D+$60M
Aug 10, 2023

Virtualitics

AI-powered 3D data visualization company Virtualitics raised $37M Series C to expand its VR/AR analytics platform for enterprise and government.

Series C$37M
Jun 1, 2023

Mira

Apple acquired Mira, an AR headset startup that had made tethered AR headsets, ahead of its Vision Pro launch.

Acquisition

by Apple

Acquired by Apple

Undisclosed
Jun 1, 2023

Lumus

Israeli reflective waveguide optics company Lumus raised $30M Series C to accelerate mass production of its optical engines for AR glasses.

Series C$30M
Apr 24, 2023

Matterport

CoStar Group acquired spatial data and digital twin pioneer Matterport for $1.6B, integrating its 3D property scanning technology.

Acquisition

by CoStar Group

Acquired by CoStar

$1.6B
Mar 2, 2023

Hexa

Hexa raised $20.5M to scale its platform for converting 2D images into interactive 3D models for AR, VR, and e-commerce.

Series A$21M
Feb 1, 2023

Prisms VR

Prisms VR raised Series A to expand its immersive math and science learning platform for K-12 students.

Series A$13M
Jan 4, 2023

BigScreen Beyond

BigScreen launched the Beyond headset at CES 2023 — the world's smallest SteamVR PC VR headset at 127g — funded internally.

Pre-seedUndisclosed
Jan 1, 2023

Praxis Labs

Praxis Labs raised $3.5M seed to build VR-based diversity, equity, and inclusion training experiences for enterprise clients.

Seed$4M
Dec 31, 2022

Meta Reality Labs

Meta Reality Labs posted $13.72B in operating losses for 2022 — the year of the Quest Pro launch and Meta's full pivot to the metaverse.

Grant$13.7B
Dec 1, 2022

Niantic

Pokémon GO maker Niantic raised $300M at a $4B valuation (down from $9B), following layoffs and project cancellations.

Series D+$300M

$4.0B val.

Oct 1, 2022

Camouflaj

Meta acquired Camouflaj, the VR studio behind Iron Man VR for PlayStation VR, to strengthen its first-party Quest content lineup.

Acquisition

by Meta

Acquired by Meta

Undisclosed
Oct 1, 2022

DigiLens

Waveguide optics company DigiLens raised $50M Series C to scale manufacturing of holographic waveguide displays for AR smart glasses.

Series C$50M
Sep 23, 2022

Hadean

London-based spatial computing and distributed simulation startup Hadean closed $30M Series A with Epic Games participation.

Series A$30M
Aug 17, 2022

Transfr

VR-based vocational and career training platform Transfr raised $35M Series B led by Lumos Capital.

Series B$35M
Aug 1, 2022

nDreams

UK VR game studio nDreams raised £16M Series A to expand production of VR titles including Fracked and Phantom: Covert Ops.

Series A$21M
Jul 1, 2022

Talespin

Talespin raised $20M Series B to expand its enterprise VR/XR training platform with spatial AI capabilities.

Series B$20M
Jun 1, 2022

Ready Player Me

Cross-game avatar platform Ready Player Me raised $13M led by a16z to enable interoperable avatars across the metaverse.

Series A$13M
Jun 1, 2022

FundamentalVR

Medical simulation VR startup FundamentalVR raised $20M Series B to help surgeons learn through haptic-enabled virtual reality.

Series B$20M
Jun 1, 2022

PIXO XR

Enterprise VR safety training platform PIXO XR raised $6.5M with Saudi Aramco lead to expand industrial VR training for energy sector.

Series A$7M
Apr 1, 2022

Varjo

Finnish enterprise XR headset maker Varjo raised $54M Series C to continue developing human-eye-resolution headsets for professional use.

Series C$54M
Apr 1, 2022

SenseGlove

SenseGlove raised $6.4M seed round to develop haptic feedback gloves for VR training simulations in manufacturing and healthcare.

Seed$6M
Mar 29, 2022

XREAL (Nreal)

AR glasses maker Nreal (now XREAL) raised $60M Series C extension, bringing total funding in 12 months to $200M.

Series C$60M
Jan 12, 2022

Osso VR

Surgical training VR platform Osso VR raised $66M Series C to expand evidence-based VR training for surgeons and medical device sales reps.

Series C$66M
Jan 10, 2022

XREAL (Nreal)

Nreal (now XREAL) raised $100M in Series C extension funding, totaling $200M raised in 2021-2022 to accelerate AR glasses rollout.

Series C$100M
Jan 1, 2022

Armature Studio

Meta acquired game studio Armature Studio, known for porting AAA games to VR, to expand its Oculus Studio content capabilities.

Acquisition

by Meta

Acquired by Meta; layoffs 2025

Undisclosed
Jan 1, 2022

Twisted Pixel

Meta acquired Twisted Pixel Games, creators of SUPERHOT-like experiences, to build exclusive VR title pipeline.

Acquisition

by Meta

Acquired by Meta; layoffs 2025

Undisclosed
Dec 31, 2021

Meta Reality Labs

Facebook Reality Labs reported $10.19B in operating losses for 2021 — the year Facebook rebranded to Meta and announced its metaverse vision.

Grant$10.2B
Dec 16, 2021

ManageXR

Enterprise VR/AR device management platform ManageXR raised $4M seed to scale its MDM solution for XR fleets.

Seed$4M
Dec 1, 2021

Rec Room

Social VR platform Rec Room raised $145M Series D at a $3.5B valuation, cementing its position as a leading VR social platform.

Series D+$145M

$3.5B val.

Nov 16, 2021

HIKKY

Japanese VR event and metaverse startup HIKKY raised $57M Series A from NTT Docomo to expand its virtual event platform.

Series A$57M
Nov 9, 2021

Weta Digital

Unity acquired Peter Jackson's Weta Digital VFX and tools division for $1.625B to gain world-class 3D content creation tools.

Acquisition

by Unity Technologies

Acquired by Unity

$1.6B
Nov 1, 2021

VRChat

Social VR world-building platform VRChat raised $80M Series B to expand its user-generated virtual worlds platform.

Series B$80M
Nov 1, 2021

Niantic

Pokémon GO creator Niantic raised $300M Series C at a $9B valuation to build its real-world metaverse platform.

Series C$300M

$9.0B val.

Nov 1, 2021

Penumbra (XR Health)

Penumbra raised $36M Series B to scale its immersive VR healthcare rehabilitation platform used in clinical settings.

Series B$36M
Nov 1, 2021

Lumus

Israeli waveguide optics company Lumus raised $45M Series B to scale production of its reflective waveguide technology for AR smart glasses.

Series B$45M
Oct 21, 2021

Within / Supernatural

Meta acquired VR fitness app Supernatural (by Within) though the deal was challenged by the FTC before ultimately closing.

Acquisition

by Meta

Acquired by Meta

Undisclosed
Oct 1, 2021

Scope AR

Scope AR raised $13M Series A for its enterprise AR remote assistance and work instruction platform used in manufacturing and aerospace.

Series A$13M
Sep 1, 2021

XRHealth

XRHealth raised $10M Series B to expand its therapeutic XR applications for neurological, cognitive, and physical rehabilitation.

Series B$10M
Sep 1, 2021

Labster

Labster raised $60M Series B to scale its virtual laboratory simulation platform for science education in higher education.

Series B$60M
Aug 29, 2021

Pico Interactive

TikTok parent ByteDance acquired VR headset maker Pico Interactive for an estimated $770M to enter the VR hardware market.

Acquisition

by ByteDance

Acquired by ByteDance

$770M
Aug 1, 2021

Immersed

Immersed raised $10M Series A for its multi-monitor VR productivity workspace app, enabling remote workers to use VR as a workstation.

Series A$10M
Jul 22, 2021

Matterport

3D spatial data platform Matterport went public via SPAC merger with Gores Holdings VI at a $2.9B valuation.

IPO

Public via SPAC

$640M

$2.9B val.

Jun 1, 2021

BigBox VR

Meta acquired BigBox VR, the studio behind popular battle royale VR game Population: One, to bolster first-party Quest content.

Acquisition

by Meta

Acquired by Meta

Undisclosed
Jun 1, 2021

Genies

Avatar platform Genies raised $65M to build the avatar ecosystem powering digital identity for celebrities and consumers in the metaverse.

Series A$65M
Jun 1, 2021

Strivr

Enterprise VR training platform Strivr raised $35M Series B, building on enterprise customers like Walmart and American Airlines.

Series B$35M
Jun 1, 2021

Finger Food Studios

Unity acquired Canadian enterprise XR solutions studio Finger Food Studios to bolster its professional services for enterprise XR clients.

Acquisition

by Unity Technologies

Acquired by Unity

Undisclosed
Jun 1, 2021

Survios

VR game studio Survios raised $15M Series C to expand its award-winning VR titles and location-based entertainment licensing.

Series C$15M
May 21, 2021

WaveOptics

Snap acquired UK waveguide display company WaveOptics for over $500M to secure key AR optics technology for its Spectacles smart glasses.

Acquisition

by Snap

Acquired by Snap

$500M
May 1, 2021

VRgineers

Czech enterprise VR headset maker VRgineers raised $6M Series A to expand its wide-FOV XTAL headsets for aerospace and defense simulation.

Series A$6M
Apr 1, 2021

Osso VR

Osso VR raised $27M Series B to scale its evidence-based VR surgical training platform across orthopedic and spine surgery.

Series B$27M
Apr 1, 2021

Mojo Vision

Smart contact lens AR startup Mojo Vision raised $45M Series B to develop the world's smallest and densest AR display.

Series B$45M
Apr 1, 2021

Insta360

360-degree camera and immersive content hardware maker Insta360 raised $100M Series D to accelerate product development and global expansion.

Series D+$100M
Mar 31, 2021

Microsoft (HoloLens IVAS)

Microsoft won a $21.9B US Army contract to supply HoloLens-based IVAS (Integrated Visual Augmentation System) over 10 years.

Grant$21.9B
Mar 15, 2021

Rec Room

Rec Room raised $100M Series C at a $1.25B unicorn valuation as the social VR platform expanded to mobile and console.

Series C$100M

$1.3B val.

Mar 10, 2021

Roblox

Roblox went public via direct listing at a $45.3B valuation, marking a landmark moment for immersive 3D social gaming.

IPO

Public

Undisclosed

$45.3B val.

Mar 1, 2021

TRIPP

TRIPP raised $11M Series A for its mindfulness and wellbeing VR experience platform focused on mood transformation.

Series A$11M
Mar 1, 2021

Varjo

Varjo raised $54M Series B to accelerate production of professional-grade human-eye-resolution XR headsets.

Series B$54M
Feb 1, 2021

Spatial

Spatial (formerly Spatial.io) raised $25M Series A to expand its AR/VR collaboration and metaverse workspace platform.

Series A$25M
Feb 1, 2021

Resolution Games

Stockholm-based VR game developer Resolution Games raised $25M Series B to expand its VR titles including Blaston and Demeo.

Series B$25M
Feb 1, 2021

Matterport

3D spatial data platform Matterport raised $150M Series D ahead of its SPAC merger and public listing.

Series D+

Public via SPAC 2021

$150M
Feb 1, 2021

MelodyVR

MelodyVR, a virtual reality music experience platform, acquired the Napster brand and music streaming service to pivot to immersive music.

Acquisition

by Napster

Acquired Napster brand

$10M
Jan 1, 2021

WayRay

Holographic AR navigation display maker WayRay raised $100M Series C from automotive OEMs to scale in-car AR HUD production.

Series C$100M
Dec 31, 2020

Meta Reality Labs (Oculus)

Facebook Reality Labs (formerly Oculus) invested approximately $4.5B in VR/AR R&D in 2020, the year of Quest 2 launch.

Grant$4.5B
Oct 28, 2020

Tilt Five

Tabletop AR gaming glasses maker Tilt Five raised $7.5M Series A led by SIP Global to bring holographic AR gaming to tabletop.

Series A$8M
Sep 18, 2020

Unity Technologies

Unity Technologies, the world's leading real-time 3D engine powering most VR/AR content, raised $1.3B in its IPO at a $13.7B valuation.

IPO

Public

$1.3B

$13.7B val.

Sep 12, 2020

Nreal (XREAL)

Chinese mixed reality startup Nreal raised $40M Series B to launch consumer AR glasses in key markets.

Series B$40M
Sep 1, 2020

Dreamscape Immersive

Premium location-based VR entertainment company Dreamscape raised $20M Series B to expand its immersive VR entertainment venues.

Series B$20M
Aug 1, 2020

zSpace

zSpace raised $15M Series C to expand its mixed reality education laptops and curriculum into K-12 STEM classrooms globally.

Series C$15M
Jul 1, 2020

Varjo

Varjo raised $14M Series B extension to continue development of its professional VR-1 and XR-1 headsets for enterprise.

Series B$14M
Jun 30, 2020

North (Thalmic Labs)

Google acquired smart glasses startup North (formerly Thalmic Labs) to accelerate its ambient computing and AR hardware initiatives.

Acquisition

by Google

Acquired by Google

Undisclosed
Jun 1, 2020

Ready at Dawn

Meta (Facebook) acquired Ready at Dawn, creators of Lone Echo VR, to bolster its Oculus Studios first-party content lineup.

Acquisition

by Meta

Acquired by Meta

Undisclosed
Jun 1, 2020

Spaces

Apple acquired Spaces, a VR technology startup spun out of DreamWorks Animation, to acquire spatial video and XR expertise.

Acquisition

by Apple

Acquired by Apple

Undisclosed
Jun 1, 2020

Pimax

Pimax raised $20M Series A to scale production of its wide-FOV PC VR headsets targeting the enthusiast gaming market.

Series A$20M
May 1, 2020

NextVR

Apple acquired VR sports and live event streaming company NextVR for approximately $100M to bolster its XR content and streaming capabilities.

Acquisition

by Apple

Acquired by Apple

$100M
May 1, 2020

Vertebrae

Snap acquired Vertebrae, a 3D/AR commerce platform, to enhance AR try-on and product visualization capabilities for Snapchat.

Acquisition

by Snap

Acquired by Snap

Undisclosed
Apr 1, 2020

Ultraleap

Ultraleap (formed by merger of Leap Motion and Ultrahaptics) raised $82M to develop combined hand tracking and mid-air haptics technology.

Series D+$82M
Apr 1, 2020

SimX

SimX raised $7.5M Series A to expand VR medical simulation training for emergency medicine and military medics.

Series A$8M
Feb 25, 2020

Sanzaru Games

Meta acquired Sanzaru Games (creators of Asgard's Wrath) to expand first-party VR game development capabilities.

Acquisition

by Meta

Acquired by Meta

Undisclosed
Feb 1, 2020

6D.ai

Niantic acquired 6D.ai, an AR spatial mapping SDK startup, to strengthen its real-world metaverse and AR developer platform.

Acquisition

by Niantic

Acquired by Niantic

Undisclosed
Feb 1, 2020

FundamentalVR

Medical VR simulation platform FundamentalVR raised $10M Series A to expand haptic surgical training across hospitals.

Series A$10M
Feb 1, 2020

Osso VR

Osso VR raised $14M Series A to expand its VR surgical training platform, proven to improve surgical performance by 230%.

Series A$14M
Jan 1, 2020

Spatial

AR/VR collaboration workspace Spatial raised $8M seed to build its mixed reality meeting room platform.

Seed$8M
Dec 31, 2019

Meta Reality Labs (Oculus)

Facebook Reality Labs invested ~$3.7B in AR/VR R&D in 2019, the year of the original Oculus Quest launch and the Quest ecosystem's founding.

Grant$3.7B
Nov 26, 2019

Beat Games (Beat Saber)

Meta (Facebook) acquired Beat Games, creator of the hit VR rhythm game Beat Saber, to anchor its first-party VR content strategy.

Acquisition

by Meta

Acquired by Meta

Undisclosed
Nov 1, 2019

Allegorithmic (Substance)

Adobe acquired Allegorithmic, makers of Substance 3D texturing tools critical to XR and game content pipelines, for $75M.

Acquisition

by Adobe

Acquired by Adobe

$75M
Oct 22, 2019

Sandbox VR

Sandbox VR raised an additional $11M in a celebrity-backed strategic round following its $68M Series A to build premium LBE VR venues.

Series A$11M
Oct 1, 2019

Magic Leap

Magic Leap raised $280M in additional financing led by JPMorgan, bringing total funding to over $2.6B despite sluggish Magic Leap One sales.

Series D+$280M
Sep 1, 2019

Talespin

Enterprise XR workforce training platform Talespin raised $15M Series A to expand its soft-skills VR training simulations.

Series A$15M
Aug 1, 2019

Matrix Mill

Niantic acquired UK AR startup Matrix Mill to enhance real-world occlusion and 3D object segmentation capabilities in AR applications.

Acquisition

by Niantic

Acquired by Niantic

Undisclosed
Aug 1, 2019

Vuzix

Smart glasses maker Vuzix raised $25M from Intel Capital to scale production of its enterprise and consumer AR smart glasses.

Series A

Public (VUZI)

$25M
Jun 3, 2019

Niantic

Pokémon GO developer Niantic raised $245M Series B at a $3.9B valuation to build its AR platform and real-world metaverse.

Series B$245M

$3.9B val.

Jun 1, 2019

Strivr

Enterprise VR training platform Strivr raised $30M Series A, serving clients including Walmart, Bank of America, and NFL teams.

Series A$30M
Jun 1, 2019

Resolution Games

Stockholm-based VR game developer Resolution Games raised $9M Series A to expand its mobile VR and AR title portfolio.

Series A$9M
Jun 1, 2019

XRHealth

XRHealth raised $8M Series A for its therapeutic XR platform used in rehabilitation for neurological and cognitive conditions.

Series A$8M
Jun 1, 2019

Insta360

Insta360 raised $30M Series C to expand its 360-degree camera lineup and VR content creation tools.

Series C$30M
Apr 1, 2019

DigiLens

DigiLens raised $50M Series B to manufacture holographic waveguide optics for consumer AR glasses and automotive HUDs.

Series B$50M
Apr 1, 2019

BigScreen VR

VR social cinema platform BigScreen raised $11M Series A to build virtual movie theaters and social VR experiences.

Series A$11M
Apr 1, 2019

Mozilla Hubs

Mozilla launched Hubs, a browser-based social VR platform built on WebXR, funded by the Mozilla Foundation as an open web project.

GrantUndisclosed
Mar 1, 2019

Kopin Corporation

Kopin raised $30M to scale its ultra-compact OLED microdisplay manufacturing for AR/VR headsets and military wearables.

Series A$30M
Mar 1, 2019

Lumus

Lumus raised $30M to scale its reflective waveguide technology for AR smart glasses to meet growing OEM demand.

Series A$30M
Feb 1, 2019

VRChat

Social VR platform VRChat raised $10M Series A to scale its user-created virtual worlds and avatar community.

Series A$10M
Jan 8, 2019

Nreal (XREAL)

Nreal raised $15M Series A from Sequoia Capital China to develop its lightweight mixed reality glasses for consumers.

Series A$15M
Jan 1, 2019

Sandbox VR

Location-based VR experience company Sandbox VR raised $68M Series A led by a16z with celebrity investors.

Series A$68M
Jan 1, 2019

Camerai

Apple acquired Israeli AR computer vision startup Camerai to bolster its ARKit camera capabilities for iPhone and future AR hardware.

Acquisition

by Apple

Acquired by Apple

Undisclosed
Dec 31, 2018

Meta Reality Labs (Oculus)

Facebook Reality Labs invested approximately $2B in VR/AR R&D in 2018, covering Oculus Go, Santa Cruz prototype, and optics research.

Grant$2.0B
Oct 4, 2018

Magic Leap

Magic Leap raised $461M from AT&T as part of a strategic distribution partnership for its Magic Leap One mixed reality headset.

Series D+$461M
Aug 1, 2018

WayRay

Holographic AR navigation startup WayRay raised $80M Series B led by Alibaba to develop true holographic HUD for automobiles.

Series B$80M
Aug 1, 2018

Akonia Holographics

Apple acquired holographic lens startup Akonia Holographics to gain waveguide display technology for its rumored AR glasses.

Acquisition

by Apple

Acquired by Apple

Undisclosed
Jul 1, 2018

North (Thalmic Labs)

Thalmic Labs (later North) raised $135M Series D led by Intel Capital to launch its Focals smart glasses product.

Series D+

Acquired by Google (2020)

$135M
Jun 1, 2018

MindMaze

MindMaze raised $100M Series B at unicorn valuation for its VR-based neuro-rehabilitation and digital health platform.

Series B$100M

$1.0B val.

Jun 1, 2018

Ultrahaptics

Mid-air haptic technology company Ultrahaptics raised $35M Series B to scale its ultrasound-based touchless haptics for XR interfaces.

Series B

Merged with Leap Motion to form Ultraleap

$35M
Jun 1, 2018

Mojo Vision

Smart contact lens AR company Mojo Vision raised $58M in its first institutional round to build AR displays in contact lenses.

Series A$58M
Jun 1, 2018

zSpace

zSpace raised $20M Series B to expand its mixed reality education platform used in K-12 STEM classrooms.

Series B$20M
Jun 1, 2018

LiveLike VR

LiveLike raised $10M Series A to build virtual reality and augmented reality sports fan engagement experiences for broadcasters.

Series A$10M
Mar 1, 2018

Lytro

Google acquired light-field camera company Lytro for about $40M (asset sale) to acquire its volumetric video and computational photography team.

Acquisition

by Google

Acquired by Google

$40M
Mar 1, 2018

EON Reality

EON Reality raised $15M to expand its enterprise AR/VR training and education platform deployed at universities and companies worldwide.

Series A$15M
Jan 1, 2018

Survios

VR game studio Survios raised $30M Series B with NBCUniversal participation to develop AAA VR titles and location-based experiences.

Series B$30M
Jan 1, 2018

Varjo

Finnish enterprise VR startup Varjo raised €8M Series A to develop its human-eye-resolution VR headsets for professional use.

Series A$8M
Jan 1, 2018

Dreamscape Immersive

Premium location-based VR experience company Dreamscape Immersive raised $20M from major entertainment companies.

Series A$20M
Nov 1, 2017

Pimax

Pimax raised $4.2M on Kickstarter for its 8K wide-FOV VR headset, one of the most successful VR hardware crowdfunding campaigns.

Pre-seed$4M
Oct 3, 2017

AltspaceVR

Microsoft acquired social VR platform AltspaceVR just weeks after it announced closure, saving it as part of Microsoft's mixed reality strategy.

Acquisition

by Microsoft

Acquired by Microsoft; shut down Jan 2023

Undisclosed
Sep 1, 2017

Matterport

Matterport raised $48M Series C to expand its 3D spatial scanning platform for real estate, construction, and spatial data applications.

Series C

Public via SPAC 2021

$48M
Jun 1, 2017

SensoMotoric Instruments

Apple acquired German eye-tracking specialist SensoMotoric Instruments (SMI) to develop eye-tracking for AR headsets and future devices.

Acquisition

by Apple

Acquired by Apple

Undisclosed
Jun 1, 2017

WorldViz

Enterprise VR visualization and collaboration platform WorldViz raised Series A to expand its Vizible meeting platform for enterprise clients.

Series A$5M
May 11, 2017

Improbable

Spatial simulation and metaverse infrastructure startup Improbable raised $502M Series B from SoftBank, one of the largest early gaming investments.

Series B$502M
Apr 19, 2017

Owlchemy Labs

Google acquired VR game studio Owlchemy Labs, makers of Job Simulator and Rick and Morty VR, to build its VR content presence.

Acquisition

by Google

Acquired by Google

Undisclosed
Apr 11, 2017

Virtualitics

Virtualitics raised $4.4M Series A to build its AI-powered data analytics and visualization platform in VR/AR.

Series A$4M
Apr 1, 2017

WayRay

WayRay raised $18M Series A to develop its holographic augmented reality navigation system for automobiles.

Series A$18M
Apr 1, 2017

Varjo

Varjo raised €4.2M seed to found the company and start R&D on human-eye-resolution virtual reality displays.

Seed$4M
Feb 1, 2017

RealFace

Apple acquired Israeli facial recognition startup RealFace to develop Face ID technology for iPhone X and future AR devices.

Acquisition

by Apple

Acquired by Apple

Undisclosed
Feb 1, 2017

8i

Volumetric video startup 8i raised $27M Series B to build tools for capturing and streaming realistic holographic humans in VR.

Series B$27M
Dec 1, 2016

Cimagine Media

Snap acquired Israeli AR startup Cimagine Media for $30-40M to enhance its augmented reality commerce and shopping capabilities.

Acquisition

by Snap

Acquired by Snap

$35M
Dec 1, 2016

IMAX VR

IMAX invested $50M to launch premium location-based VR centers globally, partnering with VR content creators for high-end immersive experiences.

Series A

Centers closed 2019

$50M
Oct 1, 2016

Eyefluence

Google acquired eye-tracking interface startup Eyefluence to develop gaze-based interaction for AR/VR and future ambient computing devices.

Acquisition

by Google

Acquired by Google

Undisclosed
Oct 1, 2016

North (Thalmic Labs)

Thalmic Labs (later North) raised $120M to pivot from gesture control (Myo) to smart AR glasses development.

Series A

Acquired by Google 2020

$120M
Sep 1, 2016

Survios

VR game studio Survios raised $25M Series A to build location-based VR experiences and AAA VR titles including Raw Data.

Series A$25M
Jul 1, 2016

8i

Volumetric holographic video startup 8i raised $8M Series A to develop tools for creating realistic holographic humans for VR.

Series A$8M
Jul 1, 2016

ePawn

Starbreeze Studios acquired AR tabletop gaming startup ePawn as part of its strategy to build location-based and interactive VR experiences.

Acquisition

by Starbreeze Studios

Acquired by Starbreeze

Undisclosed
Jul 1, 2016

Osso VR

Osso VR launched through Y Combinator's Summer 2016 batch with a seed to develop its VR surgical training platform.

Seed$2M
Mar 1, 2016

MindMaze

Swiss VR neuro-rehab unicorn MindMaze raised $100M at $1B valuation from Hinduja Group for its brain-computer interface and VR therapy platform.

Series A$100M

$1.0B val.

Feb 1, 2016

Magic Leap

Magic Leap raised $794M Series C to develop its secretive spatial computing operating system and mixed reality headset.

Series C$794M
Jan 29, 2016

Flyby Media

Apple acquired Flyby Media, which developed depth-sensing AR software for Project Tango, to advance its augmented reality capabilities.

Acquisition

by Apple

Acquired by Apple

Undisclosed
Jan 1, 2016

Niantic

Niantic raised $30M from Nintendo, The Pokémon Company, and Google to develop Pokémon GO, which launched to massive global adoption.

Series A$30M
Nov 16, 2015

LensAR

ALPHAEON acquired LensAR, a laser cataract surgery augmented reality guidance system company, expanding AR-assisted surgical capabilities.

Acquisition

by ALPHAEON

Acquired by ALPHAEON

Undisclosed
Nov 4, 2015

Vuforia

PTC acquired Vuforia (formerly Qualcomm's AR SDK division) for $65M to add industrial AR capabilities to its ThingWorx IoT platform.

Acquisition

by PTC

Acquired by PTC

$65M
Oct 1, 2015

Magic Leap

Magic Leap raised $793.5M Series B led by Alibaba to develop its ambitious spatial computing and mixed reality headset.

Series B$794M
Jul 1, 2015

AltspaceVR

AltspaceVR raised $10M Series A to develop cross-platform social VR experiences ahead of the Oculus Rift and HTC Vive consumer launches.

Series A

Acquired by Microsoft 2017

$10M
May 28, 2015

Metaio

Apple acquired German AR software pioneer Metaio (a Volkswagen Group spin-off) to acquire its marker tracking and AR browser technology, seeding ARKit.

Acquisition

by Apple

Acquired by Apple; technology became ARKit

Undisclosed
Apr 28, 2015

Kolor

GoPro acquired French 360-degree video software company Kolor to build out its VR content pipeline and spherical stitching tools.

Acquisition

by GoPro

Acquired by GoPro

Undisclosed
Apr 16, 2015

Thrive Audio

Google acquired Thrive Audio, an Irish 3D spatial audio startup, to integrate immersive audio technology into its VR and YouTube 360 platform.

Acquisition

by Google

Acquired by Google; became Resonance Audio

Undisclosed
Apr 16, 2015

Skillman & Hackett

Google acquired VR studio Skillman & Hackett, known for pioneering VR development on early Oculus devkits, to bolster Google's VR team.

Acquisition

by Google

Acquired by Google

Undisclosed
Mar 1, 2015

Improbable

UK spatial simulation startup Improbable raised $22M Series A from a16z to build its SpatialOS distributed computing platform.

Series A$22M
Jan 9, 2015

Mind Pirate

HP acquired mobile AR game developer Mind Pirate as part of its strategy to build wearable and AR platform capabilities.

Acquisition

by Hewlett-Packard

Acquired by HP

Undisclosed
Oct 21, 2014

Magic Leap

Magic Leap emerged from stealth with a massive $542M Series A led by Google, the largest-ever Series A at the time for an AR company.

Series A$542M
Jul 1, 2014

AltspaceVR

Social VR platform AltspaceVR raised $2.8M seed to build virtual social experiences for VR headsets.

Seed

Acquired by Microsoft 2017

$3M
Jun 18, 2014

Layar

AR browser company Blippar acquired Layar, one of the pioneering AR platform companies, to expand its visual discovery technology.

Acquisition

by Blippar

Acquired by Blippar

Undisclosed
May 1, 2014

Leap Motion

Hand tracking sensor company Leap Motion raised $50M Series B to scale its 3D motion controller technology for VR and computers.

Series B

Merged with Ultrahaptics to form Ultraleap

$50M
Mar 25, 2014

Oculus VR

Facebook acquired Oculus VR for $2B in one of the defining moments in VR industry history, sparking a wave of XR investment.

Acquisition

by Facebook

Acquired by Facebook/Meta; became Meta Quest

$2.0B
Mar 1, 2014

Vergence Labs

Snapchat acquired Vergence Labs, makers of the Epiphany Eyewear camera glasses, as an early step into wearables and AR hardware.

Acquisition

by Snap

Acquired by Snap; tech informed Spectacles

Undisclosed
Jan 13, 2014

Kooaba

Qualcomm acquired Swiss image recognition startup Kooaba to strengthen its Vuforia AR SDK platform's visual recognition capabilities.

Acquisition

by Qualcomm

Acquired by Qualcomm (Vuforia)

Undisclosed
Jan 1, 2014

Virtuix

Virtuix raised $3M Series A from Mark Cuban to develop the Omni VR treadmill for immersive full-body movement in VR.

Series A$3M
Dec 1, 2013

Oculus VR

Oculus VR raised $75M Series B led by a16z to commercialize the Rift virtual reality headset following its successful Kickstarter.

Series B

Acquired by Facebook 2014

$75M
Nov 25, 2013

PrimeSense

Apple acquired Israeli 3D sensing chipmaker PrimeSense for ~$345M to acquire the technology behind Microsoft Kinect and enable depth sensing for future Apple devices.

Acquisition

by Apple

Acquired by Apple; enabled TrueDepth camera

$345M
May 1, 2013

Oculus VR

Oculus VR raised $16M Series A from Spark Capital and Matrix Partners to develop the Rift VR headset developer kit.

Series A

Acquired by Facebook 2014

$16M
Jan 9, 2013

PI-VR

Autodesk acquired PI-VR, a German VR rendering and visualization software company, to enhance its 3D design software with VR capabilities.

Acquisition

by Autodesk

Acquired by Autodesk

Undisclosed
Jan 1, 2013

Leap Motion

Leap Motion raised $17.9M Series A to commercialize its hand and gesture tracking sensor for computers and VR headsets.

Series A

Merged into Ultraleap

$18M
Dec 1, 2012

Oculus VR

Oculus VR raised a $2.55M seed round from Spark Capital following the successful Kickstarter, kick-starting institutional VR investment.

Seed

Acquired by Facebook 2014

$3M
Aug 1, 2012

Oculus VR

Oculus VR launched on Kickstarter raising $2.4M (10x goal) to build the original Rift VR headset prototype, igniting the modern VR renaissance.

Pre-seed

Acquired by Facebook 2014

$2M

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